Host addressable assets on the server

In the previous part, we discussed how we can create an addressable asset and load it locally using the direct asset reference. But nowadays most games are loading their data from their server at runtime when needed. An addressable … Read more

Addressable Asset System in Unity

Like the real world, Unity used “Address” to find objects in runtime. All the asset management is done by an addressable asset system by providing each asset a specific address.

The addressable asset system is used asynchronous method … Read more

Coroutine() vs “Coroutine” in Unity

What is Coroutine?

According to Unity, “Coroutine is a special type of function which stops the execution until the define condition is met, and continue from the frame where it left off”.

In a simpler word, we can say … Read more

JSON Serialization beyond limits in Unity

As we all know, JSON is the most widely used format for transferring data on the web. JSON is human-readable and easily machine parseable format. With the addition, Unity has a built-in JSON serialization class, which we can use for … Read more

Saving/Loading Scriptable Object in Unity

What is a Scriptable object?

According to Unity, “A ScriptableObject is used to save large amounts of shared data, independent of class instances”. So basically it is used to save predefined static data at the editing time and can … Read more

XML Serialization and Deserialization in C# Using Unity

What is XML serialization and Deserialization?

In this article, we will discuss how to save structural data using XML serialization. Most of the game developer was saving their data on the device using playerPrefs. But the main problem with … Read more

Make game without code using Playground in Unity3d

Unity recently announces the tool called playground, which helps you to make a game without any code just by adding and mixing predefined components.

Before this tool, we have to use lots of inbuilt components and do scripting to make … Read more

How to send email from unity3d

How to send email from unity? Don’t know. It’s too easy. Many games from unity use email features to improve its stability, robustness and bug fixes.

User’s feedback or suggestions are very important nowadays. Most of the game developers want … Read more

C# Job System Example With MonoBehaviour

Before starting this post, We recommended you to take a look in part 1 of the c# job system. Where we are discussed the brief about how it is useful for parallel processing and memory optimization.

We will give a … Read more